Digital Snakes
Getting Started
How It Works
Unlike many digital systems with fixed configurations, Aviom digital snakes are fully modular. To build an Aviom digital snake, simply select the input and output modules based on the signal type you need, connect with Cat-5e, and you're up and running.
Aviom offers two product lines which can be used to build a digital snake. The Pro16 Series is modular in 16-channel blocks, supports systems up to 64x0, 48x16, and 32x32, and features set-and-forget mic pres. The Pro64 Series adds the power and flexibility of single-channel granularity, remote control mic preamps, network-style connectivity, digital I/O, integrated fiber optics, sample rates up to 192kHz±, and channel counts up to 64x64.
System Basics: Modular Building Blocks
Regardless of the product line you use for your Aviom digital snake, all systems are comprised of the same basic components:
Mic input modules on stage
The mic input module preamps microphone inputs and converts all signals to digital and outputs on a Cat-5e cable.
Input modules or console cards at FOH
Use input modules or console cards to take return signals (for main speakers and monitors) from the console.
Output modules or console cards as needed
Use output module or console cards for getting audio out of the snake—on stage, at front of house, in lobbies, at split locations, etc.
Network devices for added functionality
Select network devices to add control or monitoring to your snake or to streamline your wiring.
A Closer Look: Selecting Pro16 or Pro64
The first decision in designing your Aviom digital snake is to select the Pro16 Series or the Pro64 Series. Both platforms can be used with Aviom Personal Mixers.
Use the Pro16 Series for...
- The simplest system setup and operation
- Uncompressed 48kHz digital fidelity
- The longest Cat-5e cable runs (up to 500ft/150m)
- Fiber connectivity up to 16x16 using select third party media converters
Use the Pro64 Series for...
- Remote controllable mic preamps
- Bidirectional interfacing to Yamaha digital consoles
- AES3 I/O
- Outstanding audio fidelity
- Integrated fiber connectivity up to 64x64 channels
- Optional PC-based system management
Selecting the Pro64 Digital Snake
Components You Need
Input Modules on Stage
- Use one 6416m for each set of 16 inputs on stage
- 16 XLR inputs plus DB25 alternate in/passive splits
I/O to Consoles
- Use to output mic inputs from stage to an analog console (up to 16 channels each)
- Select mic- or line-level out (+4, +18, or +24dBu)
- Use to output mic inputs from stage to an analog console (up to 16 channels each)
- Select mic- or line-level out
- Use for returns (up to 16 channels) from an analog console to main amps and speakers
- Use for inputs from the console for an Aviom personal mixing system
- Use one card for each block of 16 inputs from the stage (8 at 96kHz)
- Each card can also be used for up to 16 returns from the console (8 at 96kHz)
- Multiple cards can be hosted by the same console
- 16x16 AES3 interface (at all Pro64 sample rates)
- Use to interface with AES3 digital consoles or recording hardware
Outputs on Stage and to Splits
- Use for outputs to DSP, amplifiers, speakers, recording rigs, etc.
- DB25 and XLR outputs
- Four output levels selectable per channel
- Use for outputs to DSP, amplifiers, speakers, and recording rigs
- DB25 and XLR outputs
- Two output levels selectable per channel
- Use for AES3 outputs to any compatible digital outboard gear
- Available with DB25 or BNC connectors
Network Devices
- Use to provide a connection point anywhere in the newtork for MCS Mic Control Surfaces for remote control of Pro64 mic preamps
- 10 bidirectional A-Net ports (8 EtherCon, 2 SFP)
- Compatible with single- or multi-mode fiber transceivers
- Use to interface to Pro16 Series Personal Mixers, output modules, and network devices
- Four 16-channel Pro16 A-Net outputs
Selecting the Pro16 Digital Snake
Components You Need
Input Modules on Stage
- Use one AN-16/i-M for each set of 16 inputs on stage
- 16 XLR/TRS combo jack inputs with XLR passive splits
Outputs to Consoles
- Use for analog outputs to consoles (16 channels each)
- Two DB25 outputs
- Four output levels selectable per channel pair
Inputs from Consoles
- Use for returns (up to 16 channels) from an analog console to main amps and speakers
- Use for inputs from the console for an Aviom personal mixing system
- Use for direct digital connectivity from Yamaha® digital consoles, for both main returns and monitor feeds for Aviom Personal Mixers
Outputs on Stage and to Splits
- Use for analog outputs to consoles (16 channels each)
- Two DB25 outputs
- Four output levels selectable per channel pair
- Use for low-channel output locations such as secondary rooms and fill speakers
- Two Euroblock outputs
- Can be powered over the Cat-5 cable with an A-Net Distributor
Network Devices
- Combines up to four 16-channel A-Net streams onto a single cable
- Up to 64x0, 48x16, 32x32
- Use for splitting the A-Net signal to multiple locations
- 1 A-Net In, 8 A-Net Outs, 1 A-Net Thru
- Rack-mountable
- Use for splitting the A-Net signal to multiple locations
- 1 A-Net In, 8 A-Net Outs
- Half-rack-space wide
Sample Systems
(Analog Console)
(Yamaha Digital Console)
(Yamaha Digital Console)
(Analog Console)
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