Aviom Home
AUDIO NETWORKING TECHNOLOGIES
A-Net Logo

MH10 Merger Hub

MH10
Merger Hub
The 10-port MH10 Merger Hub supports bidirectional parallel connections in a Pro64® audio network.
MH10 Merger Hub
Click the image to close. | Click and drag to move. | Click here to print this image.
MH10 Merger Hub
MH10 Merger Hub
  • Features
  • Details
  • Specs
  • Systems
  • Connections
  • Multimedia
  • Resources
  • Distribute and merge up to 10 Pro64 A-Net streams
  • 10 bidirectional Pro64 A-Net ports (EtherCon connectors)
  • Three channel-routing configurations
  • Supports redundant cable paths
  • Internal universal power supply; IEC power connector

The MH10 Merger Hub is similar to a familiar Ethernet switch, but with features and performance designed specifically for audio applications. The MH10 provides a way to build an audio system with parallel connections without sacrificing the ability to distribute signals bi-directionally throughout an installation. All ten network ports on the MH10 feature heavy duty Neutrik EtherCon connectors.

In an Auto Mode system, the MH10 merges the inputs from all ten ports, ensuring that all 64 channels in the network are distributed back out all ten ports, regardless of the physical location of those inputs. Those 64 channels can be physically located off any combination of the ten ports, even if they go through multiple MH10s.

In a Manual Mode system, the MH10 provides three preset configurations, allowing users to optimize the way each hub point merges and distributes audio channels. Each configuration preserves complete bi-directionality of the system, even as inputs are separated physically off various legs of a hub. The MH10 also provides enhanced cable redundancy for main runs, as in a digital snake.

Multiple MH10 Merger Hubs can be included in a single system without loss of performance.
LED Indicators: A-Net Active, x10
A-Net: 10 EtherCon RJ45 connectors, rear panel
A-Net Cable Length 400 feet (120 meters) between devices
Power Supply: 100-240VAC 50-60Hz, 24W
Internal switching type; IEC connector
Dimensions: 1U: 19"w x 8"d x 1.75"h (482.6 x 203 x 44 mm)
Weight: 5.5 pounds (2.49 kg)

16x16 Yamaha Console Interconnect with 6416Y2 Cards
16x16 Yamaha Console Interconnect with 6416Y2 Cards
Click the image to close. | Click and drag to move. | Click here to print this image.
Click image to enlarge

In this system, a pair of 6416Y2 cards are set up to link two Yamaha® digital consoles. By setting each card to transmit and receive a unique region of the Pro64 network, the operators can easily transfer audio signals between the consoles digitally.

Digital splits of the audio from either or both consoles can be created simply by adding Pro64 output modules set to the same channel range as the channels you want to copy. The digital splits can be analog, digital, or even additional Yamaha consoles with 6416Y2 cards installed.

Up to 64x64 channels can be transferred between two consoles in this manner by populating the consoles with additional 6416Y2 A-Net cards.

Line Drawing: PDF | DWG

32x32 Yamaha Console Interconnect with 6416Y2 Cards
32x32 Yamaha Console Interconnect with 6416Y2 Cards
Click the image to close. | Click and drag to move. | Click here to print this image.
Click image to enlarge

In this system, a pair of Yamaha® digital consoles are linked with a 32x32 Pro64 digital snake that uses just one Cat-5e cable between the two locations. Each console has two 6416Y2 cards installed, each of which can provide 16 inputs and 16 outputs simultaneously. By setting each card to transmit and receive a unique region of the Pro64 network, the operators can easily route and transfer audio signals between the consoles digitally.

Digital splits of the data from either console can be created by adding Pro64 output modules set to the same channel range as the channels you want to copy. The digital splits can be analog, digital, or even additional Yamaha consoles with 6416Y2 cards installed.

Add the MH10 or MH10f Merger Hub to this system to provide additional distance between the Pro64 devices or add parallel connectivity.

Line Drawing: PDF | DWG

16 Line-Level Inputs with AES3 Digital Split, Pro64
16 Line-Level Inputs with AES3 Digital Split, Pro64
Click the image to close. | Click and drag to move. | Click here to print this image.
Click image to enlarge

Up to 16 line-level signals are patched into a 6416i Input Module and these input channels are assigned to Slots 1-16 within the network. Once active on the Pro64 network, these channels can be output anywhere by simply tuning an output module to the same channel range as the inputs. In this example a 6416dio Digital I/O Module is used to output the signals from the Pro64 network as AES3 digital data. A second 6416dio is used to create a digital split; this 6416dio can be located anywhere in the network.

There is no limit to the number of digital splits; they can be analog, digital, or console cards.

Add the MH10 or MH10f Merger Hub to this system to provide additional distance between the Pro64 devices or add parallel connectivity. 

By adding ASI A-Net Systems Interface to this setup, Pro16 output devices such as the A-16II Personal Mixer can be used to create a monitor system for performers.

Line Drawing: PDF | DWG

48x16 Pro64 Digital Snake with Digital Outputs
48x16 Pro64 Digital Snake with Digital Outputs
Click the image to close. | Click and drag to move. | Click here to print this image.
Click image to enlarge

On the stage, 48 mic signals connect to three 6416m remote controllable mic preamps. All Pro64 devices on stage connect to an MH10 Merger Hub in parallel. A-Net from the MH10 on the stage connects to another MH10 at the front-of- house position. The dotted line indicates a second Cat-5e cable installed as a backup.

At the FOH position, all Pro64 devices are connected in parallel to the MH10. Three 6416dio modules are used to output the mic signals from the stage to the mixing console as AES3 digital data.

The 6416m mic preamps on stage are remote controlled with an MCS connected to an RCI Remote Control Interface. One of the 6416dio modules at the FOH position is used to insert 16 channels of return content into the network. Back on the stage, the return content from the FOH position is output to the DSP and speaker processing devices from a 6416dio.

The MH10f can be substituted for the MH10 hubs shown in the diagram to add fiber connectivity to this system.

Line Drawing: PDF | DWG

Connecting Pro64 Devices

A Pro64® network can be connected in almost any way imaginable with no impact on audio performance. Every cable in a Pro64 network always carries the full capacity of the network, meaning that there are no limitations on the location of input or output modules. Pro64 also supports the use of hubs such as the MH10 and fiber-enhanced MH10f when parallel connections are desired.

Because every Pro64 A-Net® port is always bidirectional and carries the full capacity of the network, all of the ports throughout a network are essentially interchangeable. If you plan to operate your system in Manual Mode (up to 64x64), connecting one device's B port to the next device's A port throughout the system will make tracking signal flow in complex systems more straightforward. If, however, your system will always run in Auto Mode, there is no need to keep track of A-Net connections.

Getting Audio Out of a Pro64 Network

Once a signal is converted to Pro64® A-Net®, any compatible Pro64 device can be used to output the Pro64 data as analog or AES3 digital data as required.

Pro64 network data is also available to any Yamaha devices outfitted with 6416Y2 console cards. Pro64 uses state-of-the-art clock management to guarantee pristine audio performance at every point in the network.

Unlimited lossless digital splits (mic/line analog, Yamaha, or AES3 digital) can be created from anywhere in the network by connecting another Pro64 module with a Cat-5 cable.

Adding a Monitor System to a Pro64 Snake or Network

The ASI A-Net Systems Interface can be used to convert Pro64 A-Net data to the Pro16 format. With an ASI installed, you can output channels from a Pro64 network to the Pro16 AN-16/o Output Module, AV-P2 Output Module, or to a personal monitoring system.

The ASI can output up to four 16-channel streams of data (at 48kHz) from a Pro64 network. At 96kHz, two streams are available(Pro64 channels 1-32), and at 192kHz, one Pro16 stream is available (Pro64 channels 1-16).

Creating Digital Splits - Pro64

Because the full content of the Pro64 network is available at every point in the system, an additional output (or input) location can be added anywhere in the network. Simply connect the desired module (6416o for line-level analog outputs, 6416dio for AES3 outputs, or 6416Y2 card in a Yamaha device) to any open A-Net port, set its A-Net Slot, and activate output channels as desired.

Splits may also be connected in parallel using the MH10 or MH10f Merger Hubs.

Intro to the 6416m Mic Input Module

Ray Legnini, Aviom's Product Research and Development Manager, takes you on a tour of the features and benefits of our revolutionary new 6416m Mic Input Module.
You need Adobe Flash Player to view this video.
Product Resources
Other Resources

Brochures

Application Notes

  • Live Performance - 64x16 Digital Snake With Dual-Feed Monitors

    In this Pro64® snake, sixty-four inputs on stage are transmitted digitally to front of house, with 16 channels of processed returns and two 16-channel monitor feeds transmitted back to the stage. Monitor feeds are passed to two Pro16™ Monitor Mixing Systems on stage.

  • Aviom Product Applications Book - Screen Version

    Sample System Diagrams for: Commercial AV, Houses of Worship, Broadcast, Live Sound, and Studios. This book contains over 20 CAD drawings showing sample installations of Aviom audio networks, audio distribution and personal monitor systems in a variety applications.

Request an On-site Consultation